BIG-bench Text Navigation Game has a model issue free-text moves across turns to reach a target on an ASCII-grid maze.
unassessed
| Category | reasoning |
|---|---|
| Subcategory | navigation |
| Page status | active |
| Metric | targets_reached |
| Direction | higher_is_better |
| Unit | fraction |
| Publisher | Google BIG-bench |
The task evaluates whether a model can interpret a text/ASCII representation of a grid world, issue valid movement commands over repeated turns, and reach a target location. It is a small procedurally generated, multi-turn reasoning task, not a single-shot question.
Repeated interaction over up to 30 turns. The model receives the current ASCII-grid game state and issues a free-text move command each turn; the environment updates state and reports whether the target was reached.
No model card in ModelSpec reports this benchmark yet.